
Healthy Habits
Designed
for ages 6 to 15, the program aims to incorporate healthy living and active
learning in every part of the Club experience, Healthy Habits, which is also the
"Mind" component of Triple
Play: A Game for the Mind, Body and Soul, emphasizes good nutrition, regular
physical activity and improving overall well-being. Funded by Kraft Foods
Inc. and The Coca-Cola Company.

NetSmartz
NetSmartz teaches Internet safety skills through engaging multimedia activities
and offline interaction with Club professionals in three age-appropriate
modules: Clicky's Web World (for ages 6 to 7); NetSmartz Rules (for ages 8 to
12); and I-360 (for ages 13 to 18). Topics include personal safety, shopping
safety and ethical use of the Internet. To learn more, youth ages 12 and younger
can go directly to www.netsmartzkids.org;
while teens, parents and Club staff can learn about Internet safety at
www.netsmartz.org. BGCA collaborated with
the National Center for Missing & Exploited Children to develop NetSmartz.
Funded by the U.S. Department of Justice, Office of Justice Programs.
SMART
Moves
The SMART Moves (Skills Mastery and Resistance Training) prevention/education
program addresses problems such as drug and alcohol use and premature sexual
activity. The program uses a team approach involving Club staff, peer leaders,
parents and community representatives. More than simply emphasizing a "Say No"
message, the program teaches young people ages 6 to15 how to say no by involving
them in discussion and role-playing, practicing resistance and refusal skills,
developing assertiveness, strengthening decision-making skills and analyzing
media and peer influence. The ultimate goal: to promote abstinence from
substance abuse and adolescent sexual involvement through the practice of
responsible behavior.
Passport
to Manhood
Passport to Manhood promotes and teaches responsibility while reinforcing
positive behavior in male Club members ages 11 to14. Passport to Manhood
consists of 14 small-group sessions, each of which concentrates on a specific
aspect of manhood through highly interactive activities. Each participant is
issued his own "Passport" to underscore the idea that he is on a journey of
maturation and personal growth.